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Zombie infection 3
Zombie infection 3





zombie infection 3
  1. #Zombie infection 3 Patch#
  2. #Zombie infection 3 full#

Plagued Residents gained the ability to infect level 70 city guards, who weren't so easily killed.ĭay 3 was the tipping point. Argent Healers became fewer in number, increasing the rate of transformation.

#Zombie infection 3 full#

Meanwhile, the plague sped forward at full throttle. Players could check their world map to see which areas were currently under assault. Like the original event, flying necropolises peppered the continents with legions of undead.

zombie infection 3

Today, these items can only be obtained via the Black Market Auction House. He dropped the Vampiric Batling pet and the amazing Arcanite Ripper (one of WoW Archivist's top 20 non-legendary weapons). A new bonus boss called Prince Tenris Mirkblood appeared in Karazhan.

#Zombie infection 3 Patch#

Many of the aspects of the original Scourge Invasion event from patch 1.11 reappeared at this point, including its quests, NPCs, (updated) rewards, and bonus bosses in dungeons. I really wish something like this would happen again. First we tried to hold them at the gates, then the bridge, then the tunnel, and then we finally got infected ourselves and joined the undead army streaming through Stormwind's streets.Īnd then the tears, oh god the tears. The line kept getting pushed back, everyone was getting infected. It was the marines in Aliens getting overrun, the opening of Red Dawn, and all the best zombie movies rolled up into one. We got stoked, and ran to defend Stormwind with our newfound 70-ness. Trade chat was full of people going "Why the hell is there a Ziggurat outside SW?" and "Need help at the bridge, there's zombies!" We both hit 70, high-fived, and hearthed back to Stormwind. Reddit user lolplatypus posted a fantastic description of what it was like when this phase began:Ī friend and I were just finishing up in Outland when it happened. on Day 3, the Scourge launched their full assault. Zombies had increased health and lower chance to miss when attacking.Īt 9 p.m. The disease now needed only 2 minutes to transform its host. On Day 3, Plagued Residents appeared in low-level zones, attacking players and NPCs. Players who inspected them became infected. It began so innocently: a pile of Conspicuous Crates appeared in just one town, Booty Bay. Will it be a simple replay of the Scourge Invasion that brought Naxxramas to our shores for the first time? Or will it be something even more sinister, a world event that shakes the very foundations of the World of Warcraft as we know it?Ĭall us destructive, but we're kind of hoping for the second. "We must not let this occur."Īt the event's inception, WoW Insider posted an article speculating on what we might soon face, and our hopes turned out to be prophetic: "The Lich King is attempting to make his presence known," they said. Argent Dawn members appeared in capital cities to warn us. At midnight on October 22, 2008, it began. Even so, readers posted more about the plague event than about any of the other 3.0 features like achievements, glyphs, or pally nerfs.Īlthough the players knew some kind of Scourge-based event awaited us, no one knew the details or the scope. I only mentioned the event in passing as a topic for a future column. If you need evidence, just look at the comments on the previous WoW Archivist about patch 3.0. It debuted almost exactly six years ago, and Blizzard has never topped it. Like all such events, it lives in the shadow of the most memorable pre-expansion event in WoW's long history: the zombie plague. Most players seem to think this event is serviceable, if unexciting. We have one more week of the Iron Horde invasion event before we can take the fight through the portal to Draenor. What did the game look like years ago? Who is etched into WoW 's history? What secrets does the game still hold? WoW Archivist explores the secrets of World of Warcraft's past.







Zombie infection 3